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In this section, we will show some examples of programs written purely in assembler or in connection with other programming languages, including C++ and C#. We assume that the reader is familiar with the coursebook, instructions and directives used to write the assembler programs. We will describe the use of the integrated development environment (Visual Studio) and methods to assemble programs with the command line only.We will also show how to create the static and dynamic library written in assembler for use in assembler or in other compilers.
In the following chapter, we explain how to write, assemble, link, and execute assembly-language programs for x64 processors. We assume that the reader is familiar with the most important processor instructions and MASM directives.
To write a program in assembler, it is convenient to use a Visual Studio IDE: either commercial or free (Community Edition). The following section presents the installation of Visual Studio Community Edition on Windows.
Installation requires the following simple steps:
This scenario concerns the implementation of a command-line Windows x64 application written in pure Assembler. Assembling, debugging, disassembly window, register view, memory view - data section,
[piotr] TO BE DONE
It is possible to use command-line MASM tools to assemble, link, and create libraries written in assembly language. You can use any editor to create the assembler source code and translate it into machine code. The tools required are integral elements of the Visual Studio Community installation, installed with the option “Desktop development with C++”. For the default VS installation, you can find them in the following folder (it can change due to different version numbers).
C:\Program Files\Microsoft Visual Studio\18\Community\VS\Tools\MSVC\14.50.35717\bin\Hostx64\x64
To use statically included Windows libraries, you need lib files. The essential library is kernel32.lib, but for other Windows functions, you will also need some additional libraries. All are available in the following folder (it can change due to different version numbers).
C:\Program FIles (x86)\Windows Kits\10\Lib\10.0.26100.0\um\x64
For assembling the source file, the ML64.exe program is used. This program has many options, which you can see executing:
ML64.exe /?
After assembling, ML64 can call the linker automatically. An exemplary MASM execution command to assemble and link the file named source.asm can look like this:
ml64 /Fl /Zi /Zd source.asm /link /entry:main
The options used explanation:
To create the static library, the assembler module shouldn't have the main procedure defined. All other procedures will be made available for other programs by default. If there is a need to hide a procedure from visibility, it is possible to mark it as PRIVATE. The first step is to assemble the source file with MASM.
ml64 /c source.asm
The second step is to create the lib file with the lib tool.
lib source.obj
This will create the source.lib file, which can be imported into the program, where we can use all available procedures.
The example for the library will be the program containing the function “int_to_ascii”, which converts the integer number into a text representation. Let's begin with the function itself. The function accepts two arguments: the number to be converted passed by RCX and the pointer to the buffer for the resulting text passed by RDX. It converts a signed 64-bit number and returns the updated pointer in RDX and the length of the resulting string in RAX. We can use the results in the WinAPI function WriteConsoleA to display the ASCII representation of a number in the console.
option casemap:none .code ; ---------------------------------------- ; int_to_ascii ; input: RCX = signed 64-bit number ; output: updated string at address in RDX ; RAX = length of the resulting string ; ---------------------------------------- int_to_ascii PROC push rbx ; rbx is nonvolatile push rdi ; rdi is nonvolatile sub rsp, 24 ; shadow space mov [rsp+8], rcx mov [rsp+16], rdx mov rax, rcx ; mov imput number to rax ; point rdi into the buffer end mov rdi, rdx ; pointer to a string add rdi, 31 mov byte ptr [rdi], 0 ; mark string end with terminator mov rbx, 10 ; test if the numer is positive or negative xor r8d, r8d ; r8 = 0 → positive flag test rax, rax ; test the sign jge convert ; jump if rax positive neg rax ; change the sign of rax mov r8d, 1 ; r8 = 1 → negative flag ; conversion loop convert: dec rdi ; starting from the end of the text (least significant digit) xor rdx, rdx ; prepare to divide rdx:rax by rbx div rbx ; rax / 10 → remainder in rdx add dl, "0" ; convert remainder into ASCII mov [rdi], dl ; write character of a digit to buffer test rax, rax ; test if there is still a value for conversion jne convert ; add minus if needed cmp r8d, 0 ; r8 = 1 → negative flag je write dec rdi ; add minus character mov byte ptr [rdi], '-' write: ; calculate length of the text (end – rdi) mov rax, [rsp+16] ; get pointer to an original buffer add rax, 31 sub rax, rdi ; resulting number length in rax mov rdx, rdi ; adjusted pointer to string in a buffer add rsp, 24 ; restore stack pointer pop rdi pop rbx ret int_to_ascii ENDP END
This library can be imported into the assembler program or a program written in another programming language. Assembly program can look as follows:
option casemap:none ; include the system library and our convert library includelib kernel32.lib includelib convert.lib ; declare function we use in our program EXTERN GetStdHandle:PROC EXTERN WriteConsoleA:PROC EXTERN ExitProcess:PROC EXTERN int_to_ascii:PROC ; costant required by GetStdHandle system function STD_OUTPUT_HANDLE equ -11 ; data section .data buffer db 32 dup(0) ; buffer for a string hOut dq ? ; placeholder for console handle dummy dq ? ; place for dummy parameter ;code section .code ; ------------------------------------------- ; main function of the program - entry point ; ------------------------------------------- main PROC ; shadow space sub rsp, 40 ; get the handle of stdout mov ecx, STD_OUTPUT_HANDLE ; console output call GetStdHandle mov hOut, rax ; store the handle ; call conversion function mov rcx, 33550336 ; number for displaying lea rdx, buffer ; pointer to a buffer call int_to_ascii ; prepare agruments for WriteConsoleA(hOut, rdi, len, ...) mov rcx, hOut ; console handle ; pointer to the beginning of a string is in rdx mov r8, rax ; nNumberOfCharsToWrite is in rax lea r9, dummy ; dummy for lpNumberOfCharsWritten mov qword ptr [rsp+20h], 0 ; lpReserved (must be NULL) call WriteConsoleA ; displaying function xor ecx, ecx ; return value of a program call ExitProcess ; go back to Windows OS main ENDP END